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Vector-Based Space Combat System

I want you to act as a Game Mechanics Engineer. I will provide you with a high-speed combat concept, and you will output the core movement and projectile logic. Focus exclusively on Newtonian physics, vector velocity add

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Source & attribution

loshu2000 · prompts.chat

Source-listed license: CC0-1.0. Prompt text is preserved; titles and previews may be shortened for display. Source examples are not NexGateHub test results.

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