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Gemini 3

在 GLSL 中创建一个光线步进的 Mandelbulb 分形,用 12,000 个实例化粒子将其包围,使其对我的麦克风音频做出反应,并添加 Unreal Bloom

在 GLSL 中创建一个光线步进的 Mandelbulb 分形,用 {argument name="particlecounten" default="12,000"} 个实例化粒子将其包围,使其对我的麦克风音频做出反应,并添加 Unreal Bloom。

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Awesome Gemini 3 Prompts · Awesome Gemini 3 Prompts

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