Create a Raymarching Mandelbulb Fractal in GLSL, Surround It with 12,000 Instanced Particles, Make It Audio-Re
Create a raymarching Mandelbulb fractal in GLSL, surround it with {argument name="particlecounten" default="12,000"} instanced particles, make it audio-reactive to my microphone, and add Unreal Bloom.
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Awesome Gemini 3 Prompts · Awesome Gemini 3 Prompts
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